Blend shapes




Now that the character its rigged and weighted luke has been working on creating the blend shapes for the main chicken. He has done a very good jobe since it is extreemly difficalt to creat an expreshion with a beak. However he has asked me to look over it and touch up any bits that need it.










I hav only changed a few blendshapes so that they flow better and so that we can get maximum expreshion out of it.





I have also tried my hand at a bit of rigging although it mostly totaly confuses me. I was going to do a basic rigg for the generic chick that ian made but it turned out that i was using the same tutoral as luke so he said he would do it again so it was done faster.


Here is some of my attempt



This is the foot role that i made

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